Tasks |
|
|
Tasks are jobs offered by players (or alliances) for players. Like missions set by NPCs or factions tasks can be
found on bulletin boards, and, as a member of an alliance, on the
Diplomacy - Alliance Tasks screen.
Types of tasks
- Transport
Can either require you to buy commodities
from a planet/starbase/building or sell them to a place or both combined.
- Courier
The task's creator wants you to deliver commodities directly to their ship. This type
of task is only advertised if the creator of the task is in the vicinity and hopefully they included
their exact location in the task's comments.
- Kill Vermin
Requires you to exterminate
a specified amount of vermin at an optionally defined location.
- Kill Pilot
A target to hunt is specified either by alliance/faction affiliation or, less
fuzzy, by the pilot's name.
- Destroy Building
A building is to be destroyed - it may be targeted through its type,
location, owner.
- Create Building
You are to construct a
building of a specified type at an optionally defined location.
- Upgrade Building
One of your buildings needs to be upgraded: a specified property needs to
reach a value at an optionally defined location and building type.
- Add Module
A module of a certain kind needs to be installed at one of your buildings of an
optionally defined type and at an optionally defined location.
- Set Price
This task requires you to set buy/sell
prices and/or mins/maxes according to the task specifications in one of your buildings of an optionally
defined type and at an optionally defined location.
- Set Permission
A specified pilot/alliance/faction needs to have permissions set as specified
to complete this task.
Availability
The tasks available for you on a bulletin board at a planet or starbase are determined by:
- the bulletin board's location - whether a task requires anything to be done in the vicinity
- a task's target audience - whether you match the audience set by the task's creator (alliance,
experience)
- randomness - if few tasks are found for the area, tasks that are not bound to any location are mixed
into bulletin boards at random (changing daily and by sector)
- a task's goal and reward - if a task is determined to not appeal to players, it is less likely to show
up
As a member of an alliance you also have access to all of your alliance's tasks that you are eligible for on the
Diplomacy - Alliance Tasks screen. While the treasurer is responsible for managing alliance tasks, any
member of the alliance can examine the list of completed alliance tasks on the same page.
Running tasks
Tasks you are currently working on are listed in the
Overview - Jobs screen. You are able to check your
progress on a task as well as abort them. This is also where you can go through the list of your completed
tasks. For logging purposes you find the monetary rewards gained from the tasks you completed in your payment
log.
Some tasks can even be completed more than once, if configured in such a way by the creator of the task
[MECH:Task Creation]. After each completion and at creation the
task owner pays a deposit to guarantee payment is available for the next person to finish the task. Task owners
may however pause or delete the task at any time. A deleted task can not be finished anymore. No further
progress can be made on a paused task until it is re-enabled. Every player working on the task will be notified
of any such events.